5/27/2023 0 Comments All hyper scape skins![]() Protocol V Sniper Rifle – ultra long range, large damage, lets you dominate from the rooftops.High damage but requires accuracy, great as a finisher and at medium ranges. Riot One – a deadly single-shot revolver.D-Tap – a small automatic pistol that locks onto a target, dealing a stream of minimal but continuous damage.Ripper – a classic assault-rifle delivering accurate damage at medium to long ranges.Upon impact with a surface the energy ball bursts, damaging and knocking back all nearby enemies. Skybreaker – a heavy Energy based weapon that shoots a single, very powerful projectile.The weapons are all designed to make Hypserscape the most intense, fast paced battle royale out there. ![]() ![]() For Technical Test there will be 9 weapons and 9 hacks, and each season will see these numbers grow. Pope: Hyperscape features a variety of different weapons. Stevivor: Can I get a taste of what types of weapons to expect? Every Hack and weapon has 5 levels of power, and the final upgrade gives a major bump in power that makes it well worth your effort if you want the ultimate edge. For Hacks, Fusion upgrades things such as the area of effect size and/or decreases the cooldown before it can be re-activated. Fusion increases damage and magazine size for weapons. When you have a gun or a Hack equipped in your inventory you can fuse it with another sample of the same gun or Hack that you come across, permanently upgrading your hack or weapon in the process (and destroying the duplicate as you mentioned). We designed it so gearing up for battle is simple and exciting for the entirety of a match. Pope: You got most of it spot on! Fusion is an innovative feature of Hyper Scape, which makes the way contenders upgrade their arsenal very straightforward. ![]() Have I got the gist of it, are there other benefits/advantages the system offers players and can you take me through the process of its design as well? If I understand correctly, it means you can upgrade your weaponry without some form of in-game currency while at the same time removing a weapon from the battlefield that could potentially have been used by someone else. Stevivor: I think another real game-changer is the weapon fusion system. The freedom to swap abilities at any time allows players to adapt their strategy on the fly and answer to the ever-shifting landscape of a match. With regards to the design of Hacks (our powerful lootable abilities), we wanted to unleash the creative potential of players to find new and clever combinations of hacks and weapons, so that’s why we allow any character to use any combinations of 2 hacks and 2 weapons at a time.
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